HOW TO PLAY
How to play Merchant Auction
Use rumors and market sense to bid across eight lots and grow your purse.
English guides and UI are ready. A few niche in-game lines may still appear in Japanese.
Basic flow
- 01
Read two appraisers’ rumors for each lot.
- 02
Optionally spend an appraisal use for a tighter range.
- 03
Submit one sealed bid—or pass—against rival merchants.
- 04
The scouting notebook records revealed bids. Optional risk guidance uses public price bounds, not guaranteed wins or profits.
- 05
Finish eight lots with the highest purse you can keep.
Tips
Compare rumor trust with the risk of overpaying.
Bold rivals may inflate prices; don’t chase every lot.
Decide a budget share per lot so late rounds don’t bankrupt you.
Basics
Category: Bargaining. Difficulty: Normal. About 4–8 min per run. No sign-up—start from this page.
Controls & saves
Mouse, touch, and keyboard all work. Shared records save when a run finishes. Games with mid-run saves use their own storage keys.
Keyboard
Tab moves focus, Enter/Space activates, Esc closes dialogs. Number keys work in digit-entry games. Follow on-screen prompts for each title.
Guides hub
How-to pages, tips, and FAQs for every game—start here if you arrived from search. Guides cover common mistakes and how to choose a mode, not only the basics.
FAQ
- Is there luck?
- Yes in rumors and bids. Appraisals buy more information.
- How many lots?
- Eight lots per run.
- Must I win every lot?
- No. Passing on a bad lot is smart trading and protects your purse.
- When should I appraise?
- Save appraisals for rare or legendary lots where the spread is largest.