Merchant Auction
Bargaining / 4–8 min
HOW TO PLAY 1/2
Read rumors
Compare rumors and market sense, then place one bid per lot.
Preparing the game…
About this game
Use rumors and market sense to bid across eight lots and grow your purse.
For players who like risky one-shot bids
Essential rules
- Choose free or daily markets. Progress saves automatically; reloading preserves the lots and revealed bids.
- Some items grant one extra appraisal or a free appraisal of the next lot when you win. Check the displayed perk before bidding.
- All merchants start with 100 gold. Check their public purse and preferred rarity; resale profit or loss carries over to the next lot.
- Read two appraisers’ rumors for each lot.
- Optionally spend an appraisal use for a tighter range.
- Submit one sealed bid—or pass—against rival merchants.
- The scouting notebook records revealed bids. Optional risk guidance uses public price bounds, not guaranteed wins or profits.
- Finish eight lots with the highest purse you can keep.
Tips
- Compare rumor trust with the risk of overpaying.
- Bold rivals may inflate prices; don’t chase every lot.
- Decide a budget share per lot so late rounds don’t bankrupt you.
FAQ
Can I resume a market?
Yes. Lots, bids, appraisals and reveals are saved in this browser. Daily markets keep their starting date, and reloading does not reroll the results.
Is there luck?
Yes in rumors and bids. Appraisals buy more information.
How many lots?
Eight lots per run.
Must I win every lot?
No. Passing on a bad lot is smart trading and protects your purse.
When should I appraise?
Save appraisals for rare or legendary lots where the spread is largest.
Controls, strategy, and more FAQ live on the how-to page.